AI Insights · Timothy · July 2022
Top 5 Apple Arcade Games on iOS in Australia Q2 2022
Explore the performance of the top 5 Apple Arcade games on the iOS platform in Australia during Q2 2022, including insights on weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 Apple Arcade games on the iOS platform in Australia showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at each game’s metrics during this period, based on data from Sensor Tower.
Bloons TD 6 from Ninja Kiwi experienced a decline in weekly revenue, starting at approximately $14.2K at the end of March and dropping to around $6.7K by late April. The revenue then fluctuated, with a slight recovery to approximately $8.6K in late June. Weekly downloads remained relatively stable, hovering around 250 to 300, while weekly active users saw a slight decline from 3.1K to 2.9K throughout the quarter.
Chess - Play & Learn by Chess.com showed a consistent weekly revenue trend, starting at about $9K and ending slightly lower at around $5.9K in late June. Weekly downloads peaked at approximately 4.6K in the last week of June, and weekly active users remained robust, fluctuating between 85K and 91K during the quarter.
Crayola Create and Play from Crayola saw a gradual increase in weekly revenue, peaking at around $2.1K in early June. Weekly downloads varied, with a low of 649 in early June and a peak of 1.4K in mid-April. Active users followed a similar trend, peaking at 1.8K in late April before decreasing to around 1.1K in early June, then recovering slightly to 1.6K by the end of the quarter.
Asphalt 8: Airborne by Gameloft experienced fluctuating weekly revenue, starting at $491 in late March and peaking at around $1.8K in mid-April. Weekly downloads remained fairly steady, averaging around 700, with a slight increase to 803 in the last week of June. Active users showed a downward trend, starting at 1.7K and ending at approximately 1.6K.
Farming Simulator 20 from GIANTS Software GmbH saw a decrease in weekly revenue, starting at about $1.7K in late March and falling to roughly $699 by late June, with a slight peak at $1.1K in the final week. Weekly downloads remained low, ranging from 66 to 118, while active users fluctuated slightly, starting at 733 and ending at 660.
These insights are based on data from Sensor Tower, where more detailed information can be found.